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- GitHub - Tencent puerts: PUER(普洱) Typescript. Lets write your game in . . .
WHAT is PuerTS (PUER Typescript)? PuerTS is a TypeScript programming solution in Unity Unreal DotNet provides a JavaScript Runtime allows TypeScript to access the host engine with the help of TypeScript declarations generation
- Getting Started with PuerTS | PUER Typescript
That's how easy it is with PuerTS! With the help of PuerTS, the integration between JavaScript and C# can be even more exciting Keep reading First, please follow the installation guide to install PuerTS into your Unity project
- PUER Typescript | PUER Typescript - GitHub Pages
Supports reflection call throughout the host, interop with C++ C# easily Also supports static wrapper generation - satisfy high performance demands
- Puerts - Unreal Engine User Manual | PUER Typescript
It simply defines a set of methods for TypeScript and the game engine to interact with one another In essence, Puerts provides developers with the opportunity to integrate TypeScript into modern game engines such as Unreal Engine
- install | PUER Typescript - GitHub Pages
Since Puerts includes C++ source code, you need to convert your Blueprint project to a C++ project by adding a C++ class Alternatively, you can compile the UE engine with Puerts included during the compilation
- Performance of PuerTS | PUER Typescript
On iOS Puer is on par with xlua (slightly slower when there are no parameters or parameters are primitive types, slightly faster when parameters are objects) Since lua53 does not support JIT, PuerTS is faster than xLua in execution on Android PuerTS is even not much worse than C#
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- Releases · Tencent puerts - GitHub
PUER (普洱) Typescript Let's write your game in UE or Unity with TypeScript - Releases · Tencent puerts
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